Download Free/Trial Version Of Announcer
Network-enable your projects, with a few simple clicks: The Announcer component for .NET allows your projects to talk toeach other on a local network, with no hassles.LightweightThe Announcer is a self-contained, lightweight message-passing component, to enable your .NET projects to communicate on a local areanetwork. Extremely low CPU utilization, small memory footprint, and automatic detection and connection-handling functionality enable you, thedeveloper, to focus on your software, not on debugging messy networking code.AutomaticUsing the Announcer component is simple to use. Just create an instance of the Announcer Server, give it a Service Identifier, and you areready to go. Instances of the Announcer Client initialized with the same Service Identifier will automatically detect the Announcer Server andconnect to it. Automatic connection handling means you don't have to worry about monitoring the connection. It will reconnect as necessaryto the Server instance in case of connectivity glitches.Reliable deliveryWith the Announcer component, you can be certain your messages arrive in a reliable manner. WYSIWYG: What you send is what you get.Our flow control system allows you to be completely certain whether your message was delivered as sent or not. No need to add complexverification functions: the Announcer component already verifies every byte you send and receive.Write less, do moreThe Announcer lets you just worry about handling your messages, in whatever form they may come: byte arrays, strings, MemoryStreams, andeven ISerializable objects, natively!Simple services, in minutesIn just a few minutes, you can create self-contained services, just by adding handlers to the connection and data reception events. TheAnnouncer component even creates Performance Counter data for each Announcer Server instance you create, letting you monitor yourservices right out of the box.
Tags: communications, remoting, vbnet, c, sockets,
